Current lighting reel! I'll add my thesis shots as and when I complete them.
Wednesday, February 15, 2012
Tuesday, February 14, 2012
Acting for Animation
Blocking progress for my acting for animation final assignment:
And heeree is a very flattering video of me acting. I'm not very good at being angry usually so this was a bit challenging. I was feeling pretty weird... emotionally...by the end of the day after doing a billion takes of this!!
Labels:
3D animation,
acting,
blocking,
maya,
work in progress
Sunday, December 4, 2011
oldies.
Old piece of animation I dug up from last year's school files.
I have a problem with making things too pose-to-pose.
Labels:
2D Animation
Sunday, November 13, 2011
Lighting Class Updates
Final composite project. Each CG lighting student had to pair up with a photography student, come up with a concept, go on a photoshoot and then composite a CG object into the photo. If anything, I learned a lot about studio-lighting itself from this project, more than I did about lighting in Maya.

Labels:
compositing,
lighting,
maya
Updates!
Thesis character turnaround:
Snippets of work from my Summer internship at Pixar Animation Studios:
Monday, October 10, 2011
Compositing!

This is for my lighting class. We had to do an exercise by pairing up with a photo student in our school and going on a photoshoot. We then had to bring the photo into Maya and place a simple CG object into the scene, lighting it to match the photograph.
Labels:
compositing,
lighting,
maya,
work in progress
Saturday, September 10, 2011
Primitive Still Life
I finally got into a lighting class and I love it!!

Here's our first assignment- we were told to light a still life using primitive shapes, a white lambert shader, spot & ambient lights, and direct illumination with Maya Software. I decided to find a painting use it to influence how my still life looked. Here it is!
Reference:


And then I decided to do another render with some white blinn and phong shaders just to add some specular highlights.

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