Saturday, September 10, 2011

Primitive Still Life

I finally got into a lighting class and I love it!!
Here's our first assignment- we were told to light a still life using primitive shapes, a white lambert shader, spot & ambient lights, and direct illumination with Maya Software. I decided to find a painting use it to influence how my still life looked. Here it is!
Reference:
And then I decided to do another render with some white blinn and phong shaders just to add some specular highlights.

Thursday, September 1, 2011

I'm baack!


Couldn't have asked for a better summer! Back to school this weekend and hopefully back to posting more on here and on my thesis blog.