First spline pass for our last animation assignment - dialogue. I also blocked out the jaw movement and mouth corners (ins and outs) for the lip synching.
Showing posts with label character animation. Show all posts
Showing posts with label character animation. Show all posts
Sunday, May 1, 2011
Saturday, April 16, 2011
monologue progress
WIP so far for my monologue. I started blocking out the lips. I haven't messed with the teeth and tongue yet. Just the jaws and the lip corner ins and outs. This is only my second time lip-synching in 3D and I know it's not perfect yet. So any feedback would be appreciated. I guess it doesn't help that Blogger unsynched the sound for me though =/
Wednesday, April 6, 2011
you can just call me yoshi!
Next animation assigment: monologue with the Morpheus rig!! Woo! I got used to the controls pretty quickly actually. So for the assignment, I decided to do an intro of how pronounce Shreyasi. If I can get a nice animation out of it, I'll put it with my intro slate in my reel and that way people will know how to say my name!! And there'll be a little bit of my personality in there too. So here's the first pass at blocking: (She doesn't look like me, no)
Labels:
3D animation,
animation tests,
blocking,
character animation,
maya
Saturday, April 2, 2011
latest
Latest playblast of my Jekyll-Hyde (shift of thought) animation assignment.
Labels:
3D animation,
animation tests,
character animation,
maya
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