Wednesday, November 3, 2010

digging out some modeling




Here's something I forgot to post last time.. It's my first project from Advanced modeling. We had to find a common, everyday object, make an efficient "rigid" model of it (^above) and then a "soft" deformable/animateable model with more edge loops, etc. I should post more pictures with my edgeloops on them.

Here're some of my reference images...







And here's my final animation of the soft model. There are a few things in the animation I want to go back and fix- like the snappiness that happens when it jumps up, etc.




And this is the first rig test I did for the headphones. Animating the wires was quite difficult!

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